Core
Shield of Whirling Steel: While you are dual wielding weapons, you gain a +2 Shield bonus to Armor Class, Physical Resistance Rating, and Magical Resistance Rating. This increases by +1 for each additional Tempest Core Ability you acquire.
In addition, if you are a level 1 character, you gain the Two Weapon Fighting feat until you reach character level 2. (Two Weapon Fighting is granted permanently when you take a second Ranger level).
Note: Handwraps will not activate Shield of Whirling Steel.
挥剑如盾:双持时,AC+2盾牌加值、PRR+2、MRR+2,之后额外+1每Core
额外,当角色当且仅当1级时,获得双武器战斗专长
备注:拳套无此收益
Tempest: +10% stacking chance to make off-hand attacks when dual wielding weapons. You now treat Scimitars as if they were light melee weapons. While you are dual wielding, you can use your dexterity modifier to hit with light melee weapons.
Note: Does not work with handwraps.
暴风:副手攻击机率+10%。弯刀视为轻型武器。双持时可用敏捷调整值调整轻型武器的命中。
备注:拳套无此收益
Graceful Death: While you are dual wielding weapons, you can use your Dexterity modifier for damage with light melee weapons.
Note: Does not work with handwraps.
优雅的死亡:双持时可用敏捷调整值调整轻型武器的伤害。
备注:拳套无此收益
Deflect Arrows: You gain the benefits of the Deflect Arrows feat while dual wielding, knocking aside one incoming projectile that would have struck you every 6 seconds. +1 Competence Bonus to Critical Damage Multiplier while dual wielding weapons.
Note: Does not work with handwraps.
格挡箭矢:双持时获得格挡箭矢专长,CD6 秒。双持时重击倍数+1能力加值
备注:拳套无此收益
Whirlwind: +5% Melee Doublestrike when dual wielding, +5 Incorporeality (stacking), +10% stacking chance to make off-hand attacks when dual wielding.
旋风:双持时,连击+5%、虚体+5%(可叠加)、副手攻击机率额外+10%
Dervish: +4 Dexterity. +25% chance to doublestrike with your off-hand while dual wielding. While wearing light or no armor: +10 Melee Power, Physical Resistance Rating, and Magical Resistance Rating.
剑舞者:敏捷+4。双持时副手连击+25%。着无甲或轻甲时,MP+10、PRR+10、MRR+10
Tier 1
Item Defense: You have a 25%/50%/75% chance to negate potential item wear.
装备防护:25%/50%/75%机率忽视装备耐久丢失
Improved Reaction: +1/2/3 Reflex saves and an additional +1/2/3 saves against traps.
精通反应:反射豁免+1/2/3,对抗陷阱时额外+1/2/3豁免
Improved Defense: Your Shield of Whirling Steel Grants +1/2/3 additional Armor Class, Physical Resistance, and Magical Resistance. If you possess Deflect Arrows it can trigger once every 4/3/2 seconds.
精通防御:挥剑如盾额外收益:AC+1/2/3、PRR+1/2/3、MRR+1/2/3。格挡飞矢CD减为4/3/2秒
Whirling Blades: +1 to hit and damage while dual wielding.
迴旋之刃:双持时伤害+1、命中+1
Acrobatic: +1/2/3 Balance, Jump, and Tumble. Rank 3: +1 to Reflex Saving Throws.
杂技:Balance +1/2/3、Jump +1/2/3、Tumble +1/2/3。Rank3时,反射豁免+1
Tier 2
Improved Parry: Gain +3/+6/+10 Physical Resistance Rating when dual wielding.
精通格挡:双持时+3/+6/+10PRR
Improved Dodge: +1%/+2%/+3% dodge when wearing light or no armor.
精通闪避:着无甲或轻甲时躲避+1%/+2%/+3%
Bleed Them Out: Melee attack - Deals +1/+2/+3[W] damage and on successful damage causes your opponent to bleed. The bleed effect can stack up to 5 times. (Cooldown: 6 seconds.)
放血:近战攻击动作:+1/+2/+3[W],造成伤害后目标变为流血状态,可叠加5次,CD 6秒
Whirling Blades: +1 to hit and damage while dual wielding.
迴旋之刃:双持时伤害+1、命中+1
Action Boost: Select Haste or Sprint Boost.
Haste Boost: Activate to gain a +10%/+20%/+30% Action Boost bonus to attack speed for 20 seconds.
Sprint Boost: Activate to gain a +30%/+40%/+50% Action Boost bonus to movement speed for 20 seconds.
行动提升
攻击速度+10%/+20%/+30%
移动速度+30%/+40%/+50%
Tier 3
Storm Dancer: Stance: Absorb 15% of Electrical damage. Your melee attacks deal +1d6 Electrical damage. This damage scales with 100% Melee Power.
暴风舞者:形态:电元素吸收+15%。近战+1D6闪电伤害,此伤害受100%MP增益。
Improved Mobility: : +1/+2/+3 Maximum Dexterity bonus and Dodge cap while wearing light or no armor. -1/-2/-3 Armor Check Penalty in light armor.
精通机动:着无甲或轻甲时,最大敏捷加值+1/+2/+3、最大闪避值+1/+2/+3、防具检定处罚-1/-2/-3
Critical Mastery: +1/+2/+3 to confirm critical hits and to critical hit damage (before weapon multipliers)
重击大师:重击检定+1/+2/+3、重击伤害+1/+2/+3(计算倍率前)
Whirling Blades: +1 to hit and damage while dual wielding.
迴旋之刃:双持时伤害+1、命中+1
Strength/Dexterity
力量或敏捷+1
Tier 4
Storm Tempest: Upgrades Storm Dancer Electrical damage absorption to 30% (instead of 15%). Upgrades melee attacks to deal +2d6 electrical damage (instead of 1d6).
暴风雨:暴风舞者电元素吸收提升至30%,近战提升至+2D6闪电伤害
Elaborate Parry: For the next 6/12/18 seconds, you gain Dodge, Maximum Dodge, and Maximum Dexterity Bonus to light armor, equal to your Dexterity Modifier. (Cooldown: 90 seconds).
精心闪避:激活后6/12/18内,闪避、最大闪避、轻甲的最大敏捷加值等于敏捷调整值,CD 90秒
The Growing Storm: Melee Dual Wielding Attack: Attacks an opponent. For the next 5/10/15 seconds, each time you damage an opponent you gain +1 damage for 5 seconds. This effect can stack up to 10 times. (Cooldown: 30 seconds)
风暴预兆:双持攻击动作:攻击一个目标,之后的5/10/15秒内,每次伤害一个目标后,5秒内伤害+1,可叠加10次。CD 30秒。
Whirling Blades: +1 to hit and damage while dual wielding.
迴旋之刃:双持时伤害+1、命中+1
Strength/Dexterity
力量或敏捷+1
Tier 5
Dual Perfection: Your off hand weapon now adds your full attribute damage modifier.
双持完美:副手武器不再有调整值惩罚
Evasive Dance: Improves your Evasion ability so on a failed Reflex saving throw against an attack that normally deals half damage on a successful save, you only take 85/70/50% damage.
Note: Does not stack with improved evasion.
回避之舞:离奇反射失败后所受到的伤害降低为85/70/50%
备注:不与强化离奇反射叠加
Cuts: Choose one:
A Thousand Cuts: Melee Dual Wielding Attack: Deals +1/3/5[W] damage. You gain +10/20/30 Melee Doublestrike and +10/20/30 Melee Power for 15 seconds. Cooldown: 90 seconds.
Many Cuts: Passive: +2/3/4% Doublestrike, +2/3/4 Melee Power.
剐:2选1
千刀万剐:双持攻击动作:+1/3/5[W]、15秒连击++10/20/30%、MP+10/20/30。CD 15秒
不少刀:连击+2/3/4%、MP+2/3/4
Whirling Blades: +3 to hit and damage while dual wielding.
迴旋之刃:双持时伤害+3、命中+3
Dance of Death: Melee Dual Wielding Attack: Deals +1/+3/+5[W] damage. Your basic attacks when dual wielding strike 2/3/4 targets per swing instead of one for 10 seconds. (Cooldown: 15 seconds)
死亡之舞:双持攻击动作: +1/+3/+5[W]、10秒内,双持攻击目标变为2/3/4。CD 15秒。
Shield of Whirling Steel: While you are dual wielding weapons, you gain a +2 Shield bonus to Armor Class, Physical Resistance Rating, and Magical Resistance Rating. This increases by +1 for each additional Tempest Core Ability you acquire.
In addition, if you are a level 1 character, you gain the Two Weapon Fighting feat until you reach character level 2. (Two Weapon Fighting is granted permanently when you take a second Ranger level).
Note: Handwraps will not activate Shield of Whirling Steel.
挥剑如盾:双持时,AC+2盾牌加值、PRR+2、MRR+2,之后额外+1每Core
额外,当角色当且仅当1级时,获得双武器战斗专长
备注:拳套无此收益
Tempest: +10% stacking chance to make off-hand attacks when dual wielding weapons. You now treat Scimitars as if they were light melee weapons. While you are dual wielding, you can use your dexterity modifier to hit with light melee weapons.
Note: Does not work with handwraps.
暴风:副手攻击机率+10%。弯刀视为轻型武器。双持时可用敏捷调整值调整轻型武器的命中。
备注:拳套无此收益
Graceful Death: While you are dual wielding weapons, you can use your Dexterity modifier for damage with light melee weapons.
Note: Does not work with handwraps.
优雅的死亡:双持时可用敏捷调整值调整轻型武器的伤害。
备注:拳套无此收益
Deflect Arrows: You gain the benefits of the Deflect Arrows feat while dual wielding, knocking aside one incoming projectile that would have struck you every 6 seconds. +1 Competence Bonus to Critical Damage Multiplier while dual wielding weapons.
Note: Does not work with handwraps.
格挡箭矢:双持时获得格挡箭矢专长,CD6 秒。双持时重击倍数+1能力加值
备注:拳套无此收益
Whirlwind: +5% Melee Doublestrike when dual wielding, +5 Incorporeality (stacking), +10% stacking chance to make off-hand attacks when dual wielding.
旋风:双持时,连击+5%、虚体+5%(可叠加)、副手攻击机率额外+10%
Dervish: +4 Dexterity. +25% chance to doublestrike with your off-hand while dual wielding. While wearing light or no armor: +10 Melee Power, Physical Resistance Rating, and Magical Resistance Rating.
剑舞者:敏捷+4。双持时副手连击+25%。着无甲或轻甲时,MP+10、PRR+10、MRR+10
Tier 1
Item Defense: You have a 25%/50%/75% chance to negate potential item wear.
装备防护:25%/50%/75%机率忽视装备耐久丢失
Improved Reaction: +1/2/3 Reflex saves and an additional +1/2/3 saves against traps.
精通反应:反射豁免+1/2/3,对抗陷阱时额外+1/2/3豁免
Improved Defense: Your Shield of Whirling Steel Grants +1/2/3 additional Armor Class, Physical Resistance, and Magical Resistance. If you possess Deflect Arrows it can trigger once every 4/3/2 seconds.
精通防御:挥剑如盾额外收益:AC+1/2/3、PRR+1/2/3、MRR+1/2/3。格挡飞矢CD减为4/3/2秒
Whirling Blades: +1 to hit and damage while dual wielding.
迴旋之刃:双持时伤害+1、命中+1
Acrobatic: +1/2/3 Balance, Jump, and Tumble. Rank 3: +1 to Reflex Saving Throws.
杂技:Balance +1/2/3、Jump +1/2/3、Tumble +1/2/3。Rank3时,反射豁免+1
Tier 2
Improved Parry: Gain +3/+6/+10 Physical Resistance Rating when dual wielding.
精通格挡:双持时+3/+6/+10PRR
Improved Dodge: +1%/+2%/+3% dodge when wearing light or no armor.
精通闪避:着无甲或轻甲时躲避+1%/+2%/+3%
Bleed Them Out: Melee attack - Deals +1/+2/+3[W] damage and on successful damage causes your opponent to bleed. The bleed effect can stack up to 5 times. (Cooldown: 6 seconds.)
放血:近战攻击动作:+1/+2/+3[W],造成伤害后目标变为流血状态,可叠加5次,CD 6秒
Whirling Blades: +1 to hit and damage while dual wielding.
迴旋之刃:双持时伤害+1、命中+1
Action Boost: Select Haste or Sprint Boost.
Haste Boost: Activate to gain a +10%/+20%/+30% Action Boost bonus to attack speed for 20 seconds.
Sprint Boost: Activate to gain a +30%/+40%/+50% Action Boost bonus to movement speed for 20 seconds.
行动提升
攻击速度+10%/+20%/+30%
移动速度+30%/+40%/+50%
Tier 3
Storm Dancer: Stance: Absorb 15% of Electrical damage. Your melee attacks deal +1d6 Electrical damage. This damage scales with 100% Melee Power.
暴风舞者:形态:电元素吸收+15%。近战+1D6闪电伤害,此伤害受100%MP增益。
Improved Mobility: : +1/+2/+3 Maximum Dexterity bonus and Dodge cap while wearing light or no armor. -1/-2/-3 Armor Check Penalty in light armor.
精通机动:着无甲或轻甲时,最大敏捷加值+1/+2/+3、最大闪避值+1/+2/+3、防具检定处罚-1/-2/-3
Critical Mastery: +1/+2/+3 to confirm critical hits and to critical hit damage (before weapon multipliers)
重击大师:重击检定+1/+2/+3、重击伤害+1/+2/+3(计算倍率前)
Whirling Blades: +1 to hit and damage while dual wielding.
迴旋之刃:双持时伤害+1、命中+1
Strength/Dexterity
力量或敏捷+1
Tier 4
Storm Tempest: Upgrades Storm Dancer Electrical damage absorption to 30% (instead of 15%). Upgrades melee attacks to deal +2d6 electrical damage (instead of 1d6).
暴风雨:暴风舞者电元素吸收提升至30%,近战提升至+2D6闪电伤害
Elaborate Parry: For the next 6/12/18 seconds, you gain Dodge, Maximum Dodge, and Maximum Dexterity Bonus to light armor, equal to your Dexterity Modifier. (Cooldown: 90 seconds).
精心闪避:激活后6/12/18内,闪避、最大闪避、轻甲的最大敏捷加值等于敏捷调整值,CD 90秒
The Growing Storm: Melee Dual Wielding Attack: Attacks an opponent. For the next 5/10/15 seconds, each time you damage an opponent you gain +1 damage for 5 seconds. This effect can stack up to 10 times. (Cooldown: 30 seconds)
风暴预兆:双持攻击动作:攻击一个目标,之后的5/10/15秒内,每次伤害一个目标后,5秒内伤害+1,可叠加10次。CD 30秒。
Whirling Blades: +1 to hit and damage while dual wielding.
迴旋之刃:双持时伤害+1、命中+1
Strength/Dexterity
力量或敏捷+1
Tier 5
Dual Perfection: Your off hand weapon now adds your full attribute damage modifier.
双持完美:副手武器不再有调整值惩罚
Evasive Dance: Improves your Evasion ability so on a failed Reflex saving throw against an attack that normally deals half damage on a successful save, you only take 85/70/50% damage.
Note: Does not stack with improved evasion.
回避之舞:离奇反射失败后所受到的伤害降低为85/70/50%
备注:不与强化离奇反射叠加
Cuts: Choose one:
A Thousand Cuts: Melee Dual Wielding Attack: Deals +1/3/5[W] damage. You gain +10/20/30 Melee Doublestrike and +10/20/30 Melee Power for 15 seconds. Cooldown: 90 seconds.
Many Cuts: Passive: +2/3/4% Doublestrike, +2/3/4 Melee Power.
剐:2选1
千刀万剐:双持攻击动作:+1/3/5[W]、15秒连击++10/20/30%、MP+10/20/30。CD 15秒
不少刀:连击+2/3/4%、MP+2/3/4
Whirling Blades: +3 to hit and damage while dual wielding.
迴旋之刃:双持时伤害+3、命中+3
Dance of Death: Melee Dual Wielding Attack: Deals +1/+3/+5[W] damage. Your basic attacks when dual wielding strike 2/3/4 targets per swing instead of one for 10 seconds. (Cooldown: 15 seconds)
死亡之舞:双持攻击动作: +1/+3/+5[W]、10秒内,双持攻击目标变为2/3/4。CD 15秒。