Hello there!
大家吼啊!
We're just about a week away from releasing Nemesis, our next big Expansion for Stellaris. So big in fact, that we're naming it after one of the most renowned Science-Fiction authors, Philip K. Dick, and calling it 3.0! This has been one of the most fun expansions I've personally gotten to work on and I can't wait to see your reactions when you get to play it yourselves!
还有一周,群星的下个大型扩展内容“复仇女神”(此处原文链接指向P社复仇女神购买页)就发布了。大型到我们以菲利普·K·迪克,最著名科幻作者之一,为之命名,还给它个3.0的版本号!这是我个人参与开发过的最有趣的扩展内容之一,迫不及待了解你们能自己玩的时候的体验。
With this post we're of course bringing you the changelog today, but I also wanted to talk a bit about how we've been handling bigger releases lately and what's going on with Nemesis specifically. For those of you that have followed us for a while, you know that since Federations we internally start working on the first patch for a major release before its actual release date (If you're curious why we do this, you can read about it here).
今天在这贴子里,我们肯定会给你们介绍更新变动(changelog),但我也想谈一谈我们最近是怎么处理更大的更新的,再特别谈谈复仇女神的情况。常追DD的人都知道,自Federations以来,我们内部开始着手在发布日期前就弄大更新的首个补丁(如果好奇为什么我们这么做,可以看这里(此处原文链接指向开发日志173))
大家吼啊!
We're just about a week away from releasing Nemesis, our next big Expansion for Stellaris. So big in fact, that we're naming it after one of the most renowned Science-Fiction authors, Philip K. Dick, and calling it 3.0! This has been one of the most fun expansions I've personally gotten to work on and I can't wait to see your reactions when you get to play it yourselves!
还有一周,群星的下个大型扩展内容“复仇女神”(此处原文链接指向P社复仇女神购买页)就发布了。大型到我们以菲利普·K·迪克,最著名科幻作者之一,为之命名,还给它个3.0的版本号!这是我个人参与开发过的最有趣的扩展内容之一,迫不及待了解你们能自己玩的时候的体验。
With this post we're of course bringing you the changelog today, but I also wanted to talk a bit about how we've been handling bigger releases lately and what's going on with Nemesis specifically. For those of you that have followed us for a while, you know that since Federations we internally start working on the first patch for a major release before its actual release date (If you're curious why we do this, you can read about it here).
今天在这贴子里,我们肯定会给你们介绍更新变动(changelog),但我也想谈一谈我们最近是怎么处理更大的更新的,再特别谈谈复仇女神的情况。常追DD的人都知道,自Federations以来,我们内部开始着手在发布日期前就弄大更新的首个补丁(如果好奇为什么我们这么做,可以看这里(此处原文链接指向开发日志173))