rimworld吧 关注:247,000贴子:4,443,408
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陆陆续续玩了好几年,最近开学又拾起来玩,因为更新了1.3版本就高兴的加了十几个mod,然后出现了一个挺恶心的红字,就是关于小人的报错一直刷屏,用翻译软件看了一下说是情绪的问题,然后就是死一个小人就会卡住一小会,不知道是什么mod冲突了,有dalao知道吗。
Exception while recalculating HYPURThought12LovelyWayOfSpeaking thought state for pawn 理蜢-蚱蜢: System.MissingMethodException: bool RimWorld.RelationsUtility.IsDisfigured(Verse.Pawn)
at RimWorld.ThoughtWorker.CurrentSocialState (Verse.Pawn p, Verse.Pawn otherPawn) [0x00000] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at (wrapper dynamic-method) RimWorld.SituationalThoughtHandler.RimWorld.SituationalThoughtHandler.TryCreateSocialThought_Patch0(RimWorld.SituationalThoughtHandler,RimWorld.ThoughtDef,Verse.Pawn)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) RimWorld.SituationalThoughtHandler:RimWorld.SituationalThoughtHandler.TryCreateSocialThought_Patch0 (RimWorld.SituationalThoughtHandler,RimWorld.ThoughtDef,Verse.Pawn)
RimWorld.SituationalThoughtHandler:CheckRecalculateSocialThoughts (Verse.Pawn)
RimWorld.SituationalThoughtHandler:AppendSocialThoughts (Verse.Pawn,System.Collections.Generic.List`1<RimWorld.ISocialThought>)
RimWorld.ThoughtHandler:GetSocialThoughts (Verse.Pawn,System.Collections.Generic.List`1<RimWorld.ISocialThought>)
RimWorld.ThoughtHandler:GetDistinctSocialThoughtGroups (Verse.Pawn,System.Collections.Generic.List`1<RimWorld.ISocialThought>)
RimWorld.ThoughtHandler:TotalOpinionOffset (Verse.Pawn)
RimWorld.Pawn_RelationsTracker:OpinionOf (Verse.Pawn)
RimWorld.LovePartnerRelationUtility:ExistingMostLikedLovePartnerRel (Verse.Pawn,bool)
RimWorld.ThoughtWorker_OpinionOfMyLover:CurrentStateInternal (Verse.Pawn)
RimWorld.ThoughtWorker:CurrentState (Verse.Pawn)
RimWorld.Thought_Situational:CurrentStateInternal ()
RimWorld.Thought_Situational:RecalculateState ()
RimWorld.SituationalThoughtHandler:CheckRecalculateMoodThoughts ()
RimWorld.SituationalThoughtHandler:AppendMoodThoughts (System.Collections.Generic.List`1<RimWorld.Thought>)
RimWorld.ThoughtHandler:GetAllMoodThoughts (System.Collections.Generic.List`1<RimWorld.Thought>)
RimWorld.Alert_Thought:get_AffectedPawns ()
RimWorld.Alert_Thought:GetReport ()
RimWorld.Alert:Recalculate ()
(wrapper dynamic-method) RimWorld.AlertsReadout:RimWorld.AlertsReadout.CheckAddOrRemoveAlert_Patch0 (RimWorld.AlertsReadout,RimWorld.Alert,bool)
(wrapper dynamic-method) RimWorld.AlertsReadout:RimWorld.AlertsReadout.AlertsReadoutUpdate_Patch0 (RimWorld.AlertsReadout)
(wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootUpdate_Patch0 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)











IP属地:广东1楼2021-09-23 13:38回复
    更多背景特质的锅


    IP属地:上海2楼2021-09-23 13:45
    收起回复
      广告
      立即查看
      死的小人不管是敌方的或者我方的,都会导致一下卡顿,动物就没这个问题


      IP属地:广东来自Android客户端3楼2021-09-23 13:48
      回复
        这才是正确的提问姿势


        IP属地:浙江来自Android客户端4楼2021-09-23 15:24
        回复