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0.12版本日期定下来了

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Hey guys, welcome to the final dev log before the release of version 0.12!
I've had a very productive couple of weeks, completing a further 400 renders, which brings the total so far up to around 2,000. Meaning this update has already smashed the old record of 1900, and there's a good 200ish yet to go!
I mentioned a few dev logs ago that I'd finished the animation for the update... Well, it turns out that I'd completely forgotten about a rather long animated scene later in the update. So I've also completed a further 30 animations, bringing the total for the update up to 44.
So with all that in mind, I'm now happy to report that I'm nearing the end! I'm currently in the process of rendering the last (extremely long) scene, and then it's on to putting all of the pieces together and making it actually playable. The tentative release date of the 24th that I mentioned previously is now set in stone - barring unforeseen disaster it should be quite a comfortable target to hit.
I must say, now that the release date is growing close, I'm getting pretty excited about this one! The second day in the update (it's a 2 day update this time) is a little shorter, but I struggled picking a preview render for this dev log just because it's so filled with spoilers, and some of them look really good!
In other update related news: In addition to the usual full game downloads that all of the previous updates have been released as, I'm working on putting together a patch version for PC and linux this time, which will mean that (if you want to) you should only need to download the new content and then drop it into your existing files. I haven't done this before so it'll be experimental, but I think it should work fine - I'll be using any of you that choose this option as guinea pigs this time!
And that about does it for this dev log. The next time I speak to you all should be on the 24th with the update release post, so until then, thank you all for your support as always!
- Cosy Creator
嘿,大家好!欢迎来到版本0.12发布前的最后一篇开发日志!
过去几周我非常高效,又完成了400次渲染,这使得目前的总渲染次数达到了大约2000次。这意味着这次更新已经打破了之前1900次的旧纪录,而且还有大约200次渲染要完成!
我在几篇开发日志前说过,我已经完成了这次更新的动画制作……结果我发现我完全忘记了更新后面的一个相当长的动画场景。所以,我又完成了30个动画,使得这次更新的动画总数达到了44个。
考虑到所有这些,我现在很高兴地报告说,我快要完成了!我目前正在渲染最后一个(非常长的)场景,然后就是把所有部分拼凑在一起,让它真正可以玩。我之前提到的24日的暂定发布日期现在已经是板上钉钉了——除非出现不可预见的灾难,否则应该是一个相当轻松的目标。
我必须说,随着发布日期的临近,我对这次更新也越来越兴奋了!这次更新的第二天(这次更新是两天的)虽然稍短一些,但我很难为这篇开发日志挑选一个预览渲染图,因为它充满了剧透,而且有些剧透看起来真的很棒!
在其他更新相关的消息方面:除了像以往所有更新一样提供完整游戏下载外,我这次还在制作一个适用于PC和Linux的补丁版本,这意味着(如果你愿意)你只需要下载新内容,然后将其放入现有的文件中即可。我没有做过这样的事情,所以这次会是实验性的,但我认为它应该可以正常工作——我会把选择这个选项的你们当作这次的“试验品”!
这篇开发日志的内容大概就这些了。下次和大家说话应该就是24日的更新发布帖子了,所以在这之前,感谢大家一如既往的支持!
——Cosy Creator


IP属地:上海1楼2025-05-13 15:05回复
    省流:这个月24日发布已是板上钉钉,但不排除有意外发生


    IP属地:上海来自Android客户端2楼2025-05-13 15:18
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      2025-06-04 02:24:09
      广告
      好耶


      IP属地:山东来自Android客户端3楼2025-05-13 15:36
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        好耶


        IP属地:浙江来自Android客户端4楼2025-05-13 18:09
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          IP属地:四川来自Android客户端5楼2025-05-13 18:47
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            好,玩完凤凰就可以玩这个了


            IP属地:湖北来自Android客户端6楼2025-05-13 19:10
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              @张闲不得闲 要来咯


              IP属地:江苏来自Android客户端7楼2025-05-13 19:15
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                太棒了


                IP属地:江西来自Android客户端8楼2025-05-14 07:24
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                  2025-06-04 02:18:09
                  广告
                  等好久了


                  IP属地:陕西来自Android客户端9楼2025-05-15 04:52
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                    等好久了


                    IP属地:陕西来自Android客户端10楼2025-05-15 04:53
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                      ། – _ – །


                      IP属地:山东来自Android客户端11楼2025-05-15 19:20
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