更新14
•Players System – We’ve decoupled the old player invite screen from the map and combined it with the scoreboard. It can still be accessed by the ‘I’ shortcut or by clicking on the players icon in the new paging system header. The new screen offers everything the old one did and a lot more. You can see all the player’s on a server and their important stats, invite them as allies, track multiple allies, show them on the map and see their distance from you in Km. Note players must be allies to track them or show them on the map.
•玩家系统:玩家邀请界面不再与地图界面挂钩,而是与计分板合并了。新增的功能包括可以计算与你的距离,前提是好基友。
•Skill System – We’ve added a first version of skills which we have big plans to expand with a lot more skills, special perks and a way to choose your initial profession and hobby. The page can be accessed by clicking on the skills icon on the new paging header. The system divides a lot of the major items into both usage and crafting groups. F.E. you can level up your mining tools usage expertise by using a mining tool like a pickaxe to mine and level up your tool smithing expertise by crafting mining tools. Many of the weapons, tools and activities in the game are combined into skill groups including blades, blunts, construction, mining, fists, pistols, shotguns, rifles, cloth clothing and fur clothing, scrap clothing, iron clothing and more. There are 37 total in our first version. These skills level up to 100 and can be leveled up 2 ways: First by performing activities like attacking, firing, repairing or crafting with an item from a skill group and the second way to level up a skill is to purchase the next level up in the skill purchasing menu. Skill points to spend are awarded whenever you level up your player level. You can inspect an item to see what skill groups it belongs to and see what your level and progress is in that group. In this first version there is only one perk available we call Quality Joe which has 3 tiers adding 25, 50 and 100 quality to found looted item