~ (2020/5/20) ~
Tiles are 25% bigger now. Zooming feature already exists so not a big change. I've written some shaders so pixels don't appear jagged when zoomed(anti-aliasing, sort of). Some people might dislike the blurriness but PCCs look much smoother now.
地块(Tiles)比以前大了25%。现在已经有缩放功能了。我写了一些可以让像素在缩放时不会变得很粗糙(类似抗锯齿)的着色器。有些人可能不喜欢这种模糊处理,但人物行走确实比以前更顺滑了。

你仍然可以用1x的缩放倍数游玩(上面是1.25x的)

Tiles are 25% bigger now. Zooming feature already exists so not a big change. I've written some shaders so pixels don't appear jagged when zoomed(anti-aliasing, sort of). Some people might dislike the blurriness but PCCs look much smoother now.
地块(Tiles)比以前大了25%。现在已经有缩放功能了。我写了一些可以让像素在缩放时不会变得很粗糙(类似抗锯齿)的着色器。有些人可能不喜欢这种模糊处理,但人物行走确实比以前更顺滑了。

你仍然可以用1x的缩放倍数游玩(上面是1.25x的)
