~ (2020/8/16)~
Many small changes and improvements. Some of them are:
* Connected rooms now automatically form "lot" and you can modify the lot setting by using house board(changing lot bgm, wall height, roof style etc). I like that when entering, for example, casino house, bgm will change to a cheerful one. There are no limit on # of lots in a zone.
* You can also place a room plate in each room and edit the room type, owners etc.
* Item altitude can be changed via mouse wheel as seen in the screenshot. The heights of pillars and platforms/bridges are also changeable now.
* Auto-hide roofs, walls etc.
* Footstep sounds to all the tiles.
* Zones can now have child zones. Child zones can be anything like a small rooms from Elona and big caves, basements etc.
Adding an internal map editor right now so I can create fixed/unique maps. After that I'm planning on adding random dungeons(as child zones) scattered around the starting zone.
许多小改进,其中有:
- 连接在一起的房间将自动组成地段,你可以用家居告示板来自定义它们(更改背景音乐、墙壁高度、屋顶风格等等)。我喜欢走进地段的感觉,比如当走入一个赌场时,背景音乐会变得令人振奋。一个区域内地段的数量将没有限制。
- 物品摆放的高度可以通过鼠标滚轮来改变了,如下方的截图所示。现在柱子和平台/桥梁的高度也可以被改变。
- 现在支持自动隐藏屋顶、墙壁。
- 加入了在所有地块上走路的脚步声
- 一个区域现在可以有子区域,子区域就像Elona中的洞穴、避难所一样。
- 我正在实现一个内置的地图编辑器,这样我就可以在游戏中编辑/创造地图了。在这之后我打算在出生点附近加入一些随机地牢。

Many small changes and improvements. Some of them are:
* Connected rooms now automatically form "lot" and you can modify the lot setting by using house board(changing lot bgm, wall height, roof style etc). I like that when entering, for example, casino house, bgm will change to a cheerful one. There are no limit on # of lots in a zone.
* You can also place a room plate in each room and edit the room type, owners etc.
* Item altitude can be changed via mouse wheel as seen in the screenshot. The heights of pillars and platforms/bridges are also changeable now.
* Auto-hide roofs, walls etc.
* Footstep sounds to all the tiles.
* Zones can now have child zones. Child zones can be anything like a small rooms from Elona and big caves, basements etc.
Adding an internal map editor right now so I can create fixed/unique maps. After that I'm planning on adding random dungeons(as child zones) scattered around the starting zone.
许多小改进,其中有:
- 连接在一起的房间将自动组成地段,你可以用家居告示板来自定义它们(更改背景音乐、墙壁高度、屋顶风格等等)。我喜欢走进地段的感觉,比如当走入一个赌场时,背景音乐会变得令人振奋。一个区域内地段的数量将没有限制。
- 物品摆放的高度可以通过鼠标滚轮来改变了,如下方的截图所示。现在柱子和平台/桥梁的高度也可以被改变。
- 现在支持自动隐藏屋顶、墙壁。
- 加入了在所有地块上走路的脚步声
- 一个区域现在可以有子区域,子区域就像Elona中的洞穴、避难所一样。
- 我正在实现一个内置的地图编辑器,这样我就可以在游戏中编辑/创造地图了。在这之后我打算在出生点附近加入一些随机地牢。
